Experimental Economics I: Behavioral Game Theory National Taiwan University
[For details, see: http://homepage.ntu.edu.tw/~josephw/experimental_17S.htm] This is an upper division and graduate level course on experimental economics, focusing on behavioral game theory. The purpose is to introduce experimental economics to students so they can start their own research in this field. You are expected to write individual research proposals and present them.
Specific goals of this course include: 1. Introduction to experimental economics: After this class, students are expected to be able to name several experiments performed in each fields of economics, and describe how the results affirm (or differ from) economic theory and/or field data. 2. Experimental design: After this class, students are expected to understand how to design and run an experiment. Students will also write a research proposal that: a. Describes a proposed experiment (with sample instructions for subjects), b. Argues why should we care about this experiment and why the experiment is designed this way (compared to other possible designs), and, c. Relates your experiment to existing literature (if any) and describes expected results and/or methods to analyze the data (or simulation results). 3. Evaluate most current research: After this class, students are expected to develop the ability to read recent journal articles in experimental economics, and evaluate the quality of the papers. During class, students are expected to read assigned journal articles and book chapters and present one article and/or one chapter in class.
Intermediate Miroeconomics II and/or Game Theory.
Online Course Requirement
Joseph Tao-Yi Wang
*Registration eligibility: juniors and above, and graduate students.
(College of Social Sciences) Graduate Institute of Economics,
(College of Social Sciences) Department of Economics
Site for Inquiry
Please inquire about the courses at the address below.
Email address: http://www.econ.ntu.edu.tw/db/new2011/index.asp?l=english