Human-computer Interaction I: Fundamentals University of Sao Paulo
Course Overview
Interactive systems are present in the daily lives of individuals who make explicit or implicit use of a variety of computing devices. This course provides students with a comprehensive overview of the key concepts, techniques and methods that can be used in the design and evaluation of such systems.
Learning Achievement
The course aims at presenting the fundamental concepts, techniques and methods for the design, development and evaluation of interactive systems.
Competence
Course prerequisites
Grading Philosophy
Weighted average among exams, seminars and practical work.
Course schedule
Interaction design. User experience. Conceptual models. Metaphors. Paradigms. Cognitive, social and emotional aspects. Interface types. Natural interfaces. Interfaces for mobile devices. Techniques for identification and analysis requirements. Design, prototyping and construction. Agile UX. Design patterns. Avalia__o: inspection techniques and usability testing.
Course type
Online Course Requirement
Instructor
Maria da Gra_a Campos Pimentel
Other information
The complementary course “Human-computer Interaction II: practice” allows students to develop a project while applying the concepts tackled in this course.
Site for Inquiry
Please inquire about the courses at the address below.
Email address: http://conteudo.icmc.usp.br/Portal/conteudo/1079/538/foreign-scholars